This set brings thirty-three push-fit Ork miniatures together, a Warboss, a Weirdboy, twenty Boyz, ten Gretchin and a Wartrakk, enough to field a proper mob straight out of the box. Interchangeable torsos and weapon options on the squad leaders mean the models don't need to look identical once assembled. Painting supplies are included too: nine base colours plus a layer, shade and texture paint, a brush and a spreader, giving new Ork players everything to build and paint their first army.
A Warhammer 40,000 CollectionDa Red Gobbo is a legend — a name that stokes the fires of grot rebellion across the galaxy. In these novellas and short stories, grots from every corner of the 41st Millennium don the legendary red cape and rise against their ork oppressors, proving that even the smallest warrior can spark a revolution.Written by Mike Brooks, Denny Flowers, and Rhuairidh James.
A Warhammer 40,000 NovellaBodgit is a humble grot aboard the ork Freebooter ship Da Jolly Smasha, ordered to explore a dangerous space hulk where few survive. But his cruel ork masters have picked the wrong grot to push around — and in defying them, Bodgit finds the spirit of Da Red Gobbo rising within him, igniting the flames of Da Revolushun.Written by Andi Ewington.
Bad Ork BikebossThis multipart plastic kit builds Wazdakka Gutsmek, a bike-riding warboss for your Orks armies in games of Warhammer 40,000. This dynamic miniature will look amazing riding at the head of your force, especially if you favour a lot of fast, aggressive, and noisy units. Gutsmek asks just one thing of the Boyz that follow in his wake – can they keep up?It's Kustom or it's Nuffin'Big Revva, Gutsmek's kustom warbike, is equipped with a psyko-gatler that can scrap even heavy infantry, and a throttlerokkit shokka engine. Wazdakka himself is armed with the grabba dragga, a unique snagga klaw he uses to drag enemies behind him, and is accompanied by Fixit da Grot, who keeps the warbike in tip-top shape.The kit comes with an optional shockwave – with a blast ring and smoke effects – that can be attached to the rear of the warbike, to show off its power.Contents:– 51 plastic components– 1 Citadel 120mm by 92mm Oval Base– 1 construction guideThis miniature requires assembly and is supplied unpainted.
The new Codex: Orks is the complete guide to running the galaxy's most joyfully destructive army in 11th edition Warhammer 40,000. Across 176 pages this softcover book packs in Ork lore and artwork, a collecting section with painting guides and army-building advice, and the full rules: army special rules, 15 detachments and 54 datasheets covering everything from Boyz mobs to Stompas. Gatefolds front and back round it out, and it pairs with the Orks Command Pack if you want the detachment rules on cards.
Every Ork war machine needs a Mek to keep it running, and this one comes armed with a kustom mega-slugga and a full kit of Mek toolz for quick, dirty battlefield repairs. This multipart plastic kit builds one Mek for Warhammer 40,000, a support character best kept close to your vehicles and walkers to patch them up and boost their weapons mid-fight. Eight components on a 32mm round base, so it is a quick build and a solid first character for a new Ork force.
Part warbike, part gun rig, the Wartrakk lets a Nob ride shotgun on a tracked platform and fire armour-busting rokkits without worrying about steering. This push-fit plastic kit builds one Wartrakk for Warhammer 40,000, as fast as a Warbike but with a multi-busta launcha for chewing through heavy infantry and light vehicles, and it slots in neatly alongside your Speed Freeks. The box holds 30 components, a 105mm by 70mm oval base and the full Orks transfer sheet with 385 clan glyphs.
Boyz are the green tide itself, and every Ork army needs mobs of them to grab objectives and keep the pressure on. This updated multipart plastic kit builds nine Boyz, one Nob and an Ammo Runt for Warhammer 40,000, armed with sluggas, shootas and choppas, with options for a big shoota, burna and rokkit launcha in the mob. The Nob can take a kustom choppa, power klaw and kombi-skorcha or a two-handed big choppa, and with 17 heads and a pile of spare arms in the box, no two Boyz need to look the same.
Orks get bigger the more fights they win, and the Warboss is the proof: the biggest, loudest Ork in the tribe, leading from the front and whipping his ladz into a frenzy. This multipart plastic kit builds one Warboss and an Ammo Runt token for Warhammer 40,000, with a kustom choppa or power klaw in one hand and a kustom shoota, kombi-rokkit or kombi-skorcha in the other. Three boss pole toppers, two leg options, four heads with different jaws and an optional attack squig mean your boss can look exactly as mean as you want.
Nazdreg Ug Urdgrub is the flashiest warlord in the Bad Moons, the richest of the Ork clans, and he has the gear to prove it: the power klaw Moonchewa and a multi-kombi Kustom Blasta X shoota that is practically an arsenal on its own. This multipart plastic kit builds Nazdreg in mega armour as a centrepiece character for your Ork army in Warhammer 40,000, whipping nearby mobs into a frenzy while leading tellyport assaults from the front. 27 components on a 60mm round base.
Weirdboyz are the lightning rods of the Waaagh!, soaking up the psychic energy pouring off every Ork around them and blasting it back out before their heads pop. This push-fit plastic kit builds one Weirdboy for Warhammer 40,000, a support character who hurls torrents of power vomit at mid-range, cracks skulls with his copper staff up close, and buffs the mobs around him. Six components on a 50mm round base, so it goes together fast.
Warbikers are the backbone of every Ork Kult of Speed, tearing across the battlefield on kustom bikes and spraying dakkagun fire before the riders lean in with choppas. This multipart plastic kit builds three Warbikers for Warhammer 40,000, each with dual dakkaguns up front, and one can be built as a Biker Nob with a dual combi-rokkit, boss pole options and unique arms and head. Interchangeable forks, guns, handlebars and armour plates mean you can make each bike look like its rider built it in a shed.
Ghazghkull Mag Uruk Thraka is the biggest, meanest warboss the galaxy has seen since the Great Beast, and this is the story of how he got there. Nate Crowley tells it through Makari, the grot banner-bearer who has somehow survived at Ghazghkull's side and is now spilling everything to Inquisitor Tytonida Falx. This Illustrated and Annotated hardback edition pairs one of Black Library's funniest, most brutal Ork novels with new artwork and annotations, making it a proper shelf piece for any Ork fan.
No two Trukks look alike, and that is the whole point: Orks bolt on whatever pipework, sheet metal and afterburners they can find and hang off the rails on the way to the fight. This updated multipart plastic kit builds one Trukk, the fast, lightly armoured transport that gets your Boyz into the thick of it in Warhammer 40,000. It carries a dual big shoota plus an optional grabbin klaw or buzzsaw, and the kit is loaded with interchangeable parts, including a spiked ram or dozer blade, tilting wheel axles and a repositionable shooting platform, so a whole Kult of Speed can look different from one Trukk to the next.
Keep your Waaagh! organised without flipping through the codex mid-game. This Orks Command Pack holds 94 cards and 36 double-sided tokens covering all 15 detachments from the new Codex: Orks, with every detachment rule, stratagem and enhancement on its own 63mm by 88mm card. It is a handy tabletop reference for any Ork player running the 11th edition codex, and you will need a copy of Codex: Orks to make full use of it. Available while stocks last.
The Big Mek Dakkarig is a walking gun platform with a gleeful Mek at the controls, lumbering forward behind a crackling kustom force field while its blitzkannon and multi-busta launcha hose everything in front of it. This multipart plastic kit builds one Dakkarig for your Ork army in Warhammer 40,000, a heavy support piece that handles massed infantry and light vehicles alike and can stomp anything that gets close. It comes with 44 components, a 90mm round base and the full Orks transfer sheet with 385 clan glyphs and symbols.
Three push-fit Ork miniatures, two Boyz and a Gretchin, come packed in here alongside six Warhammer Colour paints and a starter brush, enough to build and paint a first taste of a Waaagh! before committing to a bigger army. Every part clips together without glue, so it's a good pick for someone new to the hobby who wants results fast. The paint selection leans into classic Ork greens and browns, ready to expand once more kits join the force.
This kit brings a squig-powered cavalry unit to an Ork army: one Nob on Smasha Squig, three Squighog Boyz and a Bomb Squig, all charging in as fast attack support. Smasha Squigs spend most of their lives in a state of near-permanent concussion from headbutting anything nearby, so only the toughest Orks dare try to steer them at the enemy line. Riders lob rokkit-propelled stikkas as they close the distance, while the accompanying Bomb Squig shows a total disregard for its own safety on the way in. The plastic kit has 104 components and several cosmetic options for the Nob, including a choice of weapon, heads and pauldrons, and needs assembly plus Citadel paints to finish.
A Warhammer 40,000 Anthology
Two novels, two novellas, and four short stories packed with ork action against some of their staunchest enemies. Dig deep into what makes facing the green tide such a daunting prospect.
READ IT BECAUSE
In this epic collection, see all sides of the green tide collide. From the brilliant minds of some of Black Library's favourite authors come tales of propa kunnin' and a whole lot of Waaagh!.
THE STORIES
Even one ork is a terrifying threat – so what happens when there are thousands? Orks are a relentless force that overwhelms planets with their insatiable appetite for a good krumpin'.
Warboss takes us deep into an ork power vacuum as a half-dozen would-be leaders seek to complete a quest ordained by Gork and Mork to determine who will lead the Waaagh!.
In Catachan Devil, a planet is all but lost to the green tide, forcing the newly arrived Astra Militarum regiment to go on the offensive in an attempt to take it back.
In Iron Resolve, the Mordian Iron Guard are pitted against a massive horde of feral orks sweeping through their hastily built defences.
Prisoners of Waaagh! tells the tale of a daring prison break as a contingent of Astra Militarum throw down their tools and take up whatever arms they can find to fight off their ork captors.
CONTENTS
– Warboss (novel) by Mike Brooks
– Catachan Devil (novel) by Justin Woolley
– Iron Resolve (novella) by Steve Lyons
– Prisoners of Waaagh! (novella) by Justin Woolley
– Where Dere's Da Warp Dere's a Way (short story) by Mike Brooks
– Painboyz (short story) by Mike Brooks
– Mad Dok (short story) by Nate Crowley
– The Enemy of My Enemy (short story) by Nate Crowley
This boxed set builds 8 multipart plastic Ork miniatures:– 1 Deffkilla Wartrike– 1 Rukkatrukk Squigbuggy– 6 DeffkoptasThe miniatures in this box offer some customisation. The Deffkilla Wartrike's driver has a choice of 2 heads, and the Rukkatrukk Squigbuggy has an optional snotling, buzzer squig, and mine squig you can add to the vehicle.Contents:– 213 plastic components– 2 Citadel 150mm by 95mm Oval Bases– 6 Citadel 75mm Oval Slotta Bases– 3 construction guidesThese miniatures require assembly and are supplied unpainted.
Ork Kommandos are da sneakiest Orks in da galaxy — which is saying something. These specialist warriors have learned the surprisingly un-Orky arts of stealth, ambush, and infiltration, using their skills to slip behind enemy lines and create maximum carnage where the foe least expects it.This plastic kit builds Ork Kommandos for Warhammer 40,000, with a range of weapon options and characterful details that capture the Orks' unique blend of brutal violence and crude cunning. A great specialist unit for any Ork force or for use in Kill Team skirmish games.
This box set contains 5 multipart plastic Ork Stormboyz, including: 10 head variations, 5 different torso-fronts and 5 body variations allowing you to assemble a unique looking squad. This set contains a host of accessories and additional parts allowing to further customise your squad, and even includes a Gretchin with his very own rocket pack. Models supplied with 32 mm round bases.
This box set contains 10 multipart plastic Gretchin and a multipart plastic Ork Runtherd, including: 12 Gretchin head variants and 2 Runtherd head variants, allowing you to assemble a horde of differently posed Gretchin. Models supplied with 32mm round bases for the Ork and 25mm round bases for the Gretchin.