Rulebooks

Rulebooks

Dive into the world of Dungeons & Dragons with the official books from Wizards of the Coast! Whether you're starting your journey, running the game, or seeking epic new quests, find the essential guides right here.

Find the essential Core Rules within indispensable guides like the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. Unleash unforgettable stories with thrilling Campaign Adventures, and expand your game with Sourcebooks packed with new player options, fearsome monsters, and rich lore. Everything you need to play, DM, and explore the multiverse awaits!


  • D&D Xanathars Guide to Everything 5th Ed

    Wizards of the Coast D&D Xanathars Guide to Everything 5th Ed

    Explore a wealth of fantastic new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.Assembled here for the first time is new information on adventurers of every stripe. In addition, you’ll find valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar’s personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on “heroes” themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use.Complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including the cavalier, the inquisitive, the horizon walker, and many more. Dozens of new feats and spells, and a system to give your character a unique, randomized backstory. A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organized play and shared world campaigns.

  • D&D Adventure Grid 5th Ed

    Wizards of the Coast D&D Adventure Grid 5th Ed

    A tactical accessory for the world’s greatest roleplaying game.This sturdy double-sided, grid-lined play surface is ideal for when your Dungeons & Dragons campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably.

  • D&D Monster Manual 5th Ed

    Wizards of the Coast D&D Monster Manual 5th Ed

    A menagerie of deadly monsters for the world’s greatest roleplaying game. The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

  • D&D Players Handbook 5th Ed

    Wizards of the Coast D&D Players Handbook 5th Ed

    Everything a player needs to create heroic characters for the world’s greatest roleplaying game.The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.The world needs heroes. Will you answer the call?

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