Warhammer 40K

Warhammer 40K

  • Orks Boyz box art, official Games Workshop packaging Ork Boyz miniatures, full mob painted, studio view

    Games Workshop Orks - Boyz (50-80)

    Boyz are the green tide itself, and every Ork army needs mobs of them to grab objectives and keep the pressure on. This updated multipart plastic kit builds nine Boyz, one Nob and an Ammo Runt for Warhammer 40,000, armed with sluggas, shootas and choppas, with options for a big shoota, burna and rokkit launcha in the mob. The Nob can take a kustom choppa, power klaw and kombi-skorcha or a two-handed big choppa, and with 17 heads and a pile of spare arms in the box, no two Boyz need to look the same.

  • Sale -19% Orks Wartrakk box art, official Games Workshop packaging Ork Wartrakk miniature, painted, studio view

    Games Workshop Orks - Wartrakk (50-74)

    Part warbike, part gun rig, the Wartrakk lets a Nob ride shotgun on a tracked platform and fire armour-busting rokkits without worrying about steering. This push-fit plastic kit builds one Wartrakk for Warhammer 40,000, as fast as a Warbike but with a multi-busta launcha for chewing through heavy infantry and light vehicles, and it slots in neatly alongside your Speed Freeks. The box holds 30 components, a 105mm by 70mm oval base and the full Orks transfer sheet with 385 clan glyphs.

    $115.00 $93.00

  • Orks Nazdreg box art, official Games Workshop packaging Nazdreg Bad Moons warlord miniature, painted, studio view

    Games Workshop Orks - Nazdreg (50-82)

    Nazdreg Ug Urdgrub is the flashiest warlord in the Bad Moons, the richest of the Ork clans, and he has the gear to prove it: the power klaw Moonchewa and a multi-kombi Kustom Blasta X shoota that is practically an arsenal on its own. This multipart plastic kit builds Nazdreg in mega armour as a centrepiece character for your Ork army in Warhammer 40,000, whipping nearby mobs into a frenzy while leading tellyport assaults from the front. 27 components on a 60mm round base.

  • Orks Weirdboy box art, official Games Workshop packaging Ork Weirdboy miniature, painted, studio view

    Games Workshop Orks - Weirdboy (50-62)

    Weirdboyz are the lightning rods of the Waaagh!, soaking up the psychic energy pouring off every Ork around them and blasting it back out before their heads pop. This push-fit plastic kit builds one Weirdboy for Warhammer 40,000, a support character who hurls torrents of power vomit at mid-range, cracks skulls with his copper staff up close, and buffs the mobs around him. Six components on a 50mm round base, so it goes together fast.

    $60.00

  • Orks Warboss box art, official Games Workshop packaging Ork Warboss and Ammo Runt miniatures, painted, studio view

    Games Workshop Orks - Warboss (50-84)

    Orks get bigger the more fights they win, and the Warboss is the proof: the biggest, loudest Ork in the tribe, leading from the front and whipping his ladz into a frenzy. This multipart plastic kit builds one Warboss and an Ammo Runt token for Warhammer 40,000, with a kustom choppa or power klaw in one hand and a kustom shoota, kombi-rokkit or kombi-skorcha in the other. Three boss pole toppers, two leg options, four heads with different jaws and an optional attack squig mean your boss can look exactly as mean as you want.

    $63.00

  • Orks Mek box art, official Games Workshop packaging Ork Mek miniature, painted, studio view

    Games Workshop Orks - Mek (50-75)

    Every Ork war machine needs a Mek to keep it running, and this one comes armed with a kustom mega-slugga and a full kit of Mek toolz for quick, dirty battlefield repairs. This multipart plastic kit builds one Mek for Warhammer 40,000, a support character best kept close to your vehicles and walkers to patch them up and boost their weapons mid-fight. Eight components on a 32mm round base, so it is a quick build and a solid first character for a new Ork force.

    $60.00

  • Codex: Orks 11th Edition box art, official Games Workshop cover Codex: Orks 11th Edition front cover and spine

    Games Workshop Codex - Orks 11th Ed.

    The new Codex: Orks is the complete guide to running the galaxy's most joyfully destructive army in 11th edition Warhammer 40,000. Across 176 pages this softcover book packs in Ork lore and artwork, a collecting section with painting guides and army-building advice, and the full rules: army special rules, 15 detachments and 54 datasheets covering everything from Boyz mobs to Stompas. Gatefolds front and back round it out, and it pairs with the Orks Command Pack if you want the detachment rules on cards.

  • Warhammer 40k 11th Edition - Armageddon Box Set (40-01) Warhammer 40k 11th Edition - Armageddon Box Set (40-01)

    Games Workshop Warhammer 40k 11th Edition - Armageddon Box Set (40-01)

    This box launches the 11th edition of Warhammer 40,000, pitting Blood Angels Space Marines against an Ork horde. It includes two glue-free push-fit armies, rulebooks, mission decks, campaign materials, and accessories. What's Inside 61 Push-Fit Miniatures (501 Components) 23 Space Marines: 1 Captain with Relic Shield: Master-crafted power weapon, relic shield, heavy bolt pistol, plus 2 helmeted and 1 bare head options. 1 Librarian: Bolt pistol, force weapon, plus 1 helmeted and 1 bare head options. 1 Chaplain with Jump Pack: Absolver bolt pistol, crozius arcanum. 1 Ancient: Bolt pistol, bolt rifle, close-combat weapon, banner, plus 1 helmeted and 1 bare head options. 10 Intercessors: Bolt pistols, bolt rifles, close-combat weapons. Includes 1 Sergeant with Chainsword and 1 Intercessor with grenade launcher. 5 Vanguard Veterans with Jump Packs: Heavy bolt pistols, master-crafted power weapons (1 with plasma pistol), plus Sergeant head options. 3 Eradicators with Heavy Bolters: Bolt pistols, heavy bolters, close-combat weapons, plus Sergeant head options. 1 Land Speeder: Multi-melta, onslaught gatling cannon (swappable for heavy flamer), stormfury missile launcher, close-combat weapon, plus crew head options. 38 Orks: 1 Warboss: Kustom shoota, kustom choppa. 1 Bannernob: Shoota, choppa, Waaagh! banner. 1 Bigboss: Slugga, two-handed big choppa. 1 Painboy with 1 Grot Orderly: Dok's toolz, 'urty syringe. 1 Weirdboy: 'Eadbanger, Waaagh! staff. 20 Ork Boyz: Sluggas, shootas, choppas. Includes Boss Nobs (kustom shootas, big choppas) and modular options (9 interchangeable heads, swappable torsos/legs, banners, armour). 10 Gretchin: Blastas, close-combat weapons, with swappable torsos/legs. 1 Wartrakk: Kustom shoota, rokkit launcha, choppas. 1 Big Mek Dakkarig: Blitzcannon, rokkit launcha. Books, Cards, and Gaming Accessories Hardcover Armageddon: Operation Imperator Book: 114-page lore and setting guide (215mm x 280mm). Softcover Core Rules Booklet: 88-page portable rules reference (160mm x 230mm). Chapter Approved 2026-27 Mission Deck: 88 cards (70mm x 121mm), 6 tokens, and a reference booklet. Dominatus Campaign Deck: 89 campaign cards (70mm x 121mm) and a reference booklet. Armageddon Datasheet Cards: 17 unit rules cards. Armageddon Transfer Sheet: 728 waterslide decals (Ultramarines, Blood Angels, Salamanders, Crimson Fists, White Scars, and Ork clans Goffs, Evil Sunz, Bad Moons). Bases & Guide 2x 105mm x 70mm Oval Hex Bases 1x 90mm Round Hex Base 2x 50mm Round Hex Bases 11x 40mm Round Hex Bases 34x 32mm Round Hex Bases 11x 25mm Round Hex Bases 1 Assembly Construction Guide Miniatures require assembly and are supplied unpainted.

    $435.00

  • Sale -19% Combat Patrol - Genestealer Cults (73-388) Combat Patrol: Genestealer Cults box art, official Games Workshop packaging

    Games Workshop Combat Patrol - Genestealer Cults (73-388)

    Genestealer Cults strike from the shadows, infiltrating sewers and forgotten infrastructure before erupting into ambush against unsuspecting enemies. This Combat Patrol box gives you a fast, aggressive cult force in one hit: a Jackal Alphus leading a pack of Atalan Jackals, an armoured Achilles Ridgerunner, and ten Hybrid Metamorphs (which can be built as Acolyte Hybrids instead). It's a complete 17-model army for less than buying the kits separately, ready for Combat Patrol games or as the start of a bigger cult uprising.

    $285.00 $231.00

  • Sale -18% The Infinite and the Divine box art, official Games Workshop cover

    Games Workshop Infinite and the Divine by Robert Roth - Hardback Ed.

    The Infinite and the Divine is a Warhammer 40,000 Black Library novel by Robert Rath, told entirely through the eyes of two necron nobles, Trazyn the Infinite and Orikan the Diviner. It suits readers who enjoy character-driven sci-fi and a slow-burn rivalry as much as outright war, since much of the book plays out as a running feud rather than a straight battle. Trazyn keeps a gallery of the most dangerous artefacts and people from the galaxy's history, and when a relic surfaces that could decide the necrons' future, his rivalry with the future-reading Orikan spans millennia and reshapes timelines along the way. This hardback edition is a solid pick for anyone after Necron lore beyond the tabletop rules.

    $50.00 $41.00

  • Sale -18% The Wicked and the Warped box art, official Games Workshop cover

    Games Workshop Wicked and the Warped by Robert Roth - Hardback Ed.

    The Wicked and the Warped is Robert Rath's follow-up to The Infinite and the Divine, a Necrons novel through and through, following old rivals Trazyn the Infinite and Orikan the Diviner as they team up, more or less, to explore a lost world. It suits readers who liked the prickly double act between these two undying schemers in the first book, or who just want more necron lore told from an odd, ancient angle. The pair end up back at the Chaos-corrupted planet of Amenthis, trying to work out what happened to an expedition that vanished there long ago. Hardback edition, out now from Black Library.

    $50.00 $41.00

  • Angron Daemon Primarch of Khorne box art, official Games Workshop packaging Angron Daemon Primarch of Khorne miniature detail, unpainted

    Games Workshop World Eaters - Angron Daemon Primarch of Khorne (43-28)

    Angron towers over the battlefield as the Daemon Primarch of Khorne, a centrepiece model for any World Eaters army and a serious project for painters who want a real showpiece. He was raised as a gladiator slave in the fighting pits of Nuceria before the Horus Heresy, and that brutal history is baked into his rage-driven, monstrous design here. The multipart plastic kit lets you build him wielding his chainaxe Spinegrinder and the daemon sword Samni'arius, with options for a roaring or snarling head and armoured or bare musculature. It comes with 77 components and a 100mm base, arriving unpainted and in need of assembly.

    $257.00

  • Orks Squighog Boyz box art, official Games Workshop packaging Orks Squighog Boyz miniatures detail, unpainted

    Games Workshop Orks - Squighog Boyz (50-54)

    This kit brings a squig-powered cavalry unit to an Ork army: one Nob on Smasha Squig, three Squighog Boyz and a Bomb Squig, all charging in as fast attack support. Smasha Squigs spend most of their lives in a state of near-permanent concussion from headbutting anything nearby, so only the toughest Orks dare try to steer them at the enemy line. Riders lob rokkit-propelled stikkas as they close the distance, while the accompanying Bomb Squig shows a total disregard for its own safety on the way in. The plastic kit has 104 components and several cosmetic options for the Nob, including a choice of weapon, heads and pauldrons, and needs assembly plus Citadel paints to finish.

    $95.00

  • Emperors Children Noise Marines box art, official Games Workshop packaging Emperors Children Noise Marine miniature detail, unpainted

    Games Workshop Emperors Children - Noise Marines (37-10)

    Six Noise Marines join the fire support ranks of an Emperor's Children or wider Chaos Space Marines force, using signature sonic weaponry to shred both armour and sanity at range. These Slaanesh-worshipping Heretic Astartes have grown numb to ordinary sensation, so they chase ever louder, ever more destructive noise just to feel something. The multipart plastic kit lets you build a Disharmonist and arm two models with blastmasters, with a generous mix of interchangeable heads, shoulder pads and power packs for a varied squad. It comes with 123 components, six 40mm bases and a full transfer sheet, though everything arrives unpainted and needs assembling.

    $101.00

  • Dark Angels Inner Circle Companions box art, official Games Workshop packaging Dark Angels Inner Circle Companion miniature detail, unpainted

    Games Workshop Dark Angels - Inner Circle Companions (44-19)

    These three Inner Circle Companions are elite close-combat specialists for a Dark Angels army, prized for hunting down heretics and guarding the Chapter's most secretive missions. Some in the Chapter whisper they were chosen personally by Lion El'Jonson, and they're known to fight without a word, letting the whine of their armour servos do the talking. This multipart plastic kit builds three warriors armed with Calibanite greatswords and heavy bolt pistols, each buildable in two different poses. You'll get 68 components, three 40mm round bases and a Dark Angels transfer sheet, though the miniatures arrive unpainted and need assembly.

  • Combat Patrol: T'au Empire box art, official Games Workshop packaging

    Games Workshop Combat Patrol - Tau Empire (73-561)

    Combat Patrol: T'au Empire bundles a balanced, ready-to-play force into one box, and it works well whether you are starting a new Warhammer 40,000 army or reinforcing an existing T'au collection. The models represent the Sudden Dawn Cadre, a formation built around the Mont'ka doctrine of sudden, overwhelming strikes, with Pathfinders marking targets, Breachers moving up fast in a Devilfish transport, and Commander Cloudspear leading the charge in her Enforcer Battlesuit. Buying the set together costs less than sourcing each kit separately, and the models here are enough to field as a complete Combat Patrol army on their own.

    $202.00

  • Combat Patrol: Emperor's Children box art, official Games Workshop packaging

    Games Workshop Combat Patrol - Emperors Children (73-371)

    Combat Patrol: Emperor's Children packs seventeen plastic miniatures into a complete, ready-to-play force, making it a solid entry point for a new Warhammer 40,000 army or a quick addition to an existing one. The models represent the Callous Blades, a warband led by the vain but lethally skilled Lord Kaphrael, whose duels against chosen victims spur his six Flawless Blades and ten Infractors into ever more theatrical violence. The Infractors can alternatively be built as bolter-armed Tormentors, and the Lord Exultant has a genuine spread of weapon loadouts to choose from, so there is room to convert the squad to your own taste. Buying the box also costs less than picking up each kit on its own.

    $231.00

  • Sale -14% Imperial Agents Exaction Squad box art, official Games Workshop packaging Exaction Squad Adeptus Arbites miniature close-up, unpainted plastic model

    Games Workshop Imperial Agents - Exation Squad (68-29)

    Adeptus Arbites don't get more experienced than this: Exaction Squads are formed from the most level-headed Arbitrators in the Lex Imperialis, tasked with hunting down and taking dangerous transgressors alive whenever possible. This multipart plastic kit builds ten Arbites troopers and a Cyber-mastiff as versatile, well-armoured infantry for an Imperial Agents army in Warhammer 40,000. Eleven interchangeable heads and a wide range of weapon and shield options let the squad be built to fill several different battlefield roles. It is a solid pick for anyone assembling an Imperial Agents force who wants law-enforcement muscle with real bite.

    $110.00 $95.00

  • Sale -14% Astra Militarum Kasrkin box art, official Games Workshop packaging Kasrkin trooper miniature close-up, unpainted plastic model with hot-shot lasgun

    Games Workshop Astra Militarum - Kasrkin (47-04)

    Cadia's finest soldiers make up this squad, trusted with high-powered hot-shot lasguns and thicker carapace armour that most Astra Militarum regiments never see. This multipart plastic kit builds ten Kasrkin, an elite shock assault unit for your Astra Militarum army in Warhammer 40,000, built to be sent reliably into the thickest of the fighting. Loads of optional weapons, poses and heads mean the finished squad can be tailored to whichever role your army needs most. It is a strong choice for Guard players wanting a hard-hitting elite unit rather than another block of standard troopers.

    $110.00 $95.00

  • Sale -14% Imperial Agents Imperial Navy Breachers box art, official Games Workshop packaging Imperial Navy Breacher miniature close-up, unpainted plastic model with shotgun

    Games Workshop Imperial Agents - Imperial Navy Breachers (68-30)

    Boarding actions are where Imperial Navy Breachers earn their reputation, sealed into enclosed void armour and sent in to crack enemy bulkheads on their commander's order. This multipart plastic kit builds ten of these Armsmen as shock infantry for an Imperial Agents army in Warhammer 40,000, equipped with shotguns and heavier gear suited to close, mid-range fighting. Fourteen interchangeable heads and eight sets of hatchets and pouches give the squad plenty of visual variety once assembled. Anyone building out an Imperial Agents force or wanting a tough close-support unit will find plenty to like here.

    $110.00 $95.00

  • Sale -14% Tau Empire Kroot Farstalkers box art, official Games Workshop packaging Kroot Farstalker miniature close-up, unpainted plastic model with firearm

    Games Workshop Tau Empire - Kroot Farstalkers (56-67)

    Bounty hunters far from home, Kroot Farstalkers spend years operating away from the Kroot homeworld as scouts, raiders and infiltrators who favour a well-set ambush over a fair fight. This multipart plastic kit builds ten Farstalkers and two Kroot Hounds, a melee-focused unit that adds close-range killing power to a T'au Empire army in Warhammer 40,000. Thirteen interchangeable Kroot heads plus a range of optional gear like blades, pistols and grenades let you fill out the squad with plenty of individual character. It is a solid pick for T'au players wanting a more aggressive, mercenary edge to their roster.

    $110.00 $95.00

  • Sale -14% Chaos Space Marines Fellgor Beastmen box art, official Games Workshop packaging Fellgor Beastmen miniature close-up, unpainted plastic model with chainsword

    Games Workshop Chaos Space Marines - Fellgor Beastmen (43-67)

    Ten savage mutant warriors make up this multipart plastic kit, built as brutal shock infantry for a Chaos Space Marines army in Warhammer 40,000. Fellgor Beastmen are bestial raiders who despise the Imperium outright, gathering into unruly herds and proclaiming devotion to the Dark Gods through braying war cries and violent sacrifice. Tough enough to shrug off weaker attacks and hit hard in melee, they are well suited to tying up enemy units while the rest of your force pushes for objectives. Fifteen interchangeable heads and horn options mean the finished squad can be as varied and monstrous as you like.

    $110.00 $95.00

  • Sale -14% Kill Team Astra Militarum Spectre Squad box art, official Games Workshop packaging Astra Militarum Spectre Squad miniatures, unpainted assembled models

    Games Workshop Kill Team - Astra Militarum Spectre Squad (102-12)

    This multipart plastic kit builds ten Spectre Squad troopers plus a Vox-Relay Beacon, giving Astra Militarum and Kill Team players a flexible reconnaissance unit for their tabletop army. Spectre Squads earn their keep as the eyes and ears of an Imperial Guard regiment, prized for fieldcraft and aggressive reconnaissance rather than parade-ground discipline. Interchangeable weapon arms and heads let you build specialists such as a Field Medicae, Stub-Gunner or Guide, so no two squads need look alike. It suits hobbyists building out an Astra Militarum force or looking for a stealthy new Kill Team to run on smaller boards.

    $118.00 $102.00

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